#ifndef Game_of_life_array #define Game_of_life_array #define MAXR 20 #define MAXC 20 void where_am_i(int old_g[MAXR][MAXC], int new_g[MAXR][MAXC]); void copy_planet(int new_g[MAXR][MAXC], int old_g[MAXR][MAXC]); void find_neighbors(int *here_i_am, int *neighbors, int limit[MAXR][MAXC]); void clean_new_generation(int new_g[MAXR][MAXC]); void generate_random_start(int percentage, int old_g[MAXR][MAXC]); #endif